> For the complete documentation index, see [llms.txt](https://cumengeite.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://cumengeite.gitbook.io/whitepaper/gameplay/equipment-item.md).

# Equipment ITEM

<figure><img src="https://562300464-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FySaGIVuO69JesnHVqK4C%2Fuploads%2FcvYdmoVZifkjS8bxPbuS%2F%E1%84%86%E1%85%A9%E1%86%A8%E1%84%8B%E1%85%A5%E1%86%B82.png?alt=media&amp;token=73b18f3a-b429-42dc-9b06-38c8efffcf2b" alt=""><figcaption></figcaption></figure>

There are seven main equipment items in the Cumengeite World: Weapons, armor, helmets, boots, necklaces, bracelets, and rings.\
Various items exist for each type, and all equipment items are NFTs. Also, there exists an item option determined the moment each equipment item is dropped, and designed by a high-level mechanism in which there are tens of millions of the number of cases of that option.

General Grade Item - one specific fixed option\
Magic Grade Item - one specific fixed option + one or two random options\
Rare Grade Item - one specific fixed option + three or four random options\
Unique Grade Item - one specific fixed option + two random options + one unique (fixed) option Legendary Grade Item - one specific fixed option + one random option + one legendary (fixed) option \
Set Grade Item - one specific fixed option + set completion option
